I think that some people who complain about rewards for scenarios, also underestimate the simple desire to brawl.

Open RvR takes a loooong time. There is a lot of orchestration, especially for the keep lord, and at the end of the day your guild leaders are going to be critiquing you and coaching you... And all in all, it's a good long bout of managed chaos. What would a brawler say to that? "Fuck the management, give me chaos!"

A short and dirty fight, someone walks out calling themselves the winner, the other walks out pretending their not the looser. Both have stuff to boast about, neither much gave a damn who was on their team unless they were obviously pulling their weight. The more the merrier, but the only thing better than even teams, is a win against a bigger team. And at the end of the day, it ain't about whether you win or loose, it's that you cracked enough skulls in the process to keep a hospital open for a few months.

PQs? A bunch of people taking on the sure win against a bunch of little guys, then ganging up on the first guy to actually put up a fight. Brawlers would much rather take on a situation where they could loose, whats the point in fighting if you already know you're gonna win.

Of course you don't have to be a stereotypical brawler to enjoy brawling, WAR just makes easier since you don't loose anything, like teeth for example, for your effort.

I'm not saying that's the whole reason, but it seems to me like a whole lot of bloggers have just ignored the possibility that some people might honestly enjoy scenarios much more than everything else. And not just because it's an easy way to grind out that next level.


  1. You absolutely have a point, and I'm sure many people do enjoy scenarios for their own sake. However, what *I* find makes me uncomfortable is that it can become the leveling method of choice even for people who might otherwise do something else.

    We're not sheep, and we do try to do what we want -- but when three-quarters of online guild members are doing scenarios and won't do anything else, you'll probably end up doing that too.

    Maybe it's not so much a case of scenarios being too good, as a case of the PvE not being quite as exciting. And... it isn't. I enjoy PvE, but I can see quite easily how the more adrenaline-driven thrill-seeking types find it insanely tedious and therefore prefer scenarios, which at least has stuff that can be honestly described as "action."

  2. Great point. I enjoy brawling. One of my favorite games is Star Wars: Battlefront, which is a great example of chaotic battle. Football and boxing are other examples of games in which hits and other events are often just as memorable as wins and losses.

    The thrill of Scenarios for me was that (1) there were objectives beyond mere killing and (2) the RvR was action-packed. In contrast, RvR outside of Scenarios was often as much about taunting and playing chicken as about actual combat. I don't want to tease and talk trash... I just want to bash someone's head in.